Patch Notes 09-04-2025 Update
Summary
[ Genaral ]
Rejuv only heals the person hitting the crystal
Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
[ Hero ]
Abrams: Infernal Resilience damage regenerated increased from 12% to 13%
Bebop: Weapon Range growth per boon increased from 1.2 to 1.5
Bebop: Bullet damage growth per boon increased from 0.13 to 0.14
Bebop: Exploding Uppercut cooldown reduced from 21s to 19s
Bebop: Exploding Uppercut T1 increased from -10.5s to -11s
Bebop: Hyperbeam cooldown reduced from 120s to 105s
Billy: Base health from 730 to 740
Billy: Rising Ram cooldown decreased from 33s to 30s
Calico: Gloom Bombs T3 increased from +2 Bombs to +3
Calico: Leaping Slash melee damage scaling increased from 1.3 to 1.5
Calico: Leaping Slash heal spirit scaling increased from 1.2 to 1.4
Calico: Ava T3 increased from -15s Cooldown to -20s
Calico: Ava T3 increased from +25 Health Regen to +35
Calico: Return to Shadows cooldown reduced from 110s to 100s
Doorman: Call Bell explosion damage reduced from 70 to 60
Doorman: Call Bell explosion damage spirit scaling increased from 1.4 to 1.5
Doorman: Hotel Guest now teleports the target back to the beginning of the hotel if they fall into the void.
Drifter: Health gain per boon reduced from 41 to 39
Drifter: Weapon falloff start distance reduced from 24m to 22m
Drifter: Weapon damage gain per boon reduced from 0.55 to 0.52
Drifter: Bloodscent T3 Bonus amp damage reduced from +11% to +10%
Drifter: Rend now causes you to briefly float in the air during the cast time
Grey Talon: Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
Grey Talon: Spirit Snare Curse duration increased from 2s to 2.25s
Grey Talon: Spirit Snare T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
Grey Talon: Spirit Snare T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
Holliday: Base bullet damage reduced from 26 to 22
Holliday: Bullet damage growth increased from 1.08 to 1.23
Holliday: Powder Keg displacement duration reduced from 1s to 0.4s
Holliday: Powder Keg damage reduced from 90 to 80
Holliday: Powder Keg T2 damage reduced from 75 to 65
Holliday: Powder Keg spirit scaling increased from 1.4 to 1.6
Holliday: Powder Keg T3 charges reduced from +3 to +2
Holliday: Powder Keg T3 now also increases displacement duration by 0.4s
Infernus: Flame Dash DPS reduced from 33 to 30
Infernus: Flame Dash T2 reduced from +37 DPS to +35
Kelvin: Frost Grenade cooldown reduced from 22s to 20s
Mina: Rake heal spirit scaling increased from 1 to 1.5
Mina: Love Bites buildup now takes 1 less shot
Mina: Love Bites on proc damage increased from 45 to 55
Mina: Love Bites on proc damage spirit scaling increased from 1.5 to 1.7
Mina: Nox Nostra cooldown reduced from 130s to 115s
Mirage: Fire Scarabs T3 increased from +60 Max Health Steal to +70
Mo & Krill: Combo cast range reduced from 5m to 4.75m
Paige: Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.6
Paradox: Bullet damage growth reduced from 0.275 to 0.27
Seven: Move speed reduced from 6.9 to 6.8
Seven: Incoming crit resistance reduced from -35% to -25%
Seven: Power Surge T3 spirit power scaling reduced from 0.34 to 0.3
Seven: Storm Cloud DPS spirit scaling reduced from 0.65 to 0.6
Seven: Storm Cloud initial radius reduced from 12m to 10m
Shiv: Serrated Knives T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
Shiv: Slice and Dice T3 Max cd reduction from -6s to -8s
Shiv: Bloodletting cooldown reduced from 25s to 20s
Shiv: Bloodletting incoming damage deferred increased from 25% to 30%
Shiv: Bloodletting T3 increased from +35% Damage Cleared to +45%
Sinclair: Vexing Bolt radius reduced from 3.5 to 3.25
Sinclair: Spectral Assistant base damage reduced from 18 to 15
Sinclair: Spectral Assistant spirit scaling increased from 0.28 to 0.36
Sinclair: Spectral Assistant T3 increased from +45% Fire Rate to +60%
Sinclair: Rabbit Hex T3 increased from +5% Damage Amp to +7%
Sinclair: Audience Participation cooldown reduced from 100s to 85s
Sinclair: Audience Participation duration increased from 10s to 12s
Victor: Health per boon reduced from 45 to 41
Victor: Jumpstart recharge timer increased from 3s to 8s
Victor: Aura of Suffering reduced from 9m to 8m
Victor: Aura of Suffering cooldown increased from 1s to 2.5s
Vindicta: Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
Vindicta: Stake duration reduced from 2s to 1.75s
Vindicta: Stake slow increased from 30% to 40%
Vindicta: Flight duration increased from 12s to 13s
Vindicta: Flight spirit damage increased from 9 to 10
Vindicta: Flight T2 increased from +6s to +7s
Vindicta: Flight T3 increased from +11 Spirit Damage to +14
Vindicta: Crow Familiar debuff duration reduced from 6s to 4s
Vindicta: Crow Familiar debuff duration spirit scaling reduced from 0.022 to 0.013
Vindicta: Crow Familiar bleed per second increased from 2.15% to 2.7%
Vindicta: Crow Familiar T2 reduced from -16s Cooldown to -12s
Viscous: Alt Fire base damage reduced from 63 to 48
Viscous: Alt Fire damage growth increased from 0.45 to 1.25
Vyper: Falloff min range increased from 13m to 15m
Vyper: Screwjab Dagger spirit scaling increased from 0.74 to 1.0
Vyper: Screwjab dagger cooldown reduced from 10s to 9s
Vyper: Screwjab Dagger T3 increased from +1s Slow Duration to +2s
Vyper: Lethal Venom cooldown reduced from 26s to 20s
Vyper: Petrifying Bola range increased from 6m to 8m
Vyper: Petrifying Bola cooldown reduced from 110s to 90s
Warden: Base Sprint speed reduced from 2.5 to 2
Warden: Alchemical Flask T2 reduced from +45 to +40
Warden: Last Stand spirit scaling reduced from 1.6 to 1.45
[ Item ]
Weakening Headshot: Bullet resistance reduction increased from -12% to -13%
Weakening Headshot: Debuff duration increased from 10s to 12s
Backstabber: Cooldown increased from 4s to 5s
Backstabber: Damage per second reduced from 20 to 17
Long Range: Now grants +4% Fall Off Range
Sharpshooter: Sprint increased from 1 to 1.5
Blood Tribute: Spirit Resistance increased from 8% to 10%
Blood Tribute: Active move speed increased from 2 to 2.25
Headhunter: Bonus Damage boon scaling increased from 3 to 4
Shadow Weave: Invis Sprint speed increased from +2 to +5
Capacitor: Now grants +8% Fire Rate
Capacitor: Projectile speed increased by 20%
Crippling Headshot: Debuff duration increased from 8s to 12s
Ricochet: No longer targets zipline targets
Spellslinger: Buff duration increased from 14 to 18
Rebuttal: No longer grants +50% Melee Damage on successful parry
Rebuttal: Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
Weapon Shielding: Damage requirement reduced from 200 to 175
Return Fire: Bullet Resistance increased from 6% to 8%
Restorative Locket: No longer scales with Spirit Power (0.17)
Restorative Locket: Now scales with Boons (0.3)
Guardian Ward: Cast range increased from 35m to 40m
Divine Barrier: Cast range increased from 35m to 40m
Veil Walker: Heal per boon increased from 3 to 4
Veil Walker: Duration increased from 6s to 7s
Healing Nova: Heal per boon increased from 4. 4 to 6
Healing Nova: Now grants +6% Ability Range--
Metal Skin: Duration increased from 4s to 5s
Counterspell: Duration reduced from 1 to 0.9
Trophy Collector: Out of Combat regen increased from 3.5 to 4
Trophy Collector: Souls Per Minute increased from 23 to 25
Cheat Death: Cooldown reduced from 100s to 90s
Witchmail: Spirit Power bonus increased from 10 to 14
Siphon Bullets: Max HP Steal reduced from 55 to 35
Siphon Bullets: Max HP Steal now scales per Boon (0.8)
Siphon Bullets: Duration reduced from 20s to 17s
Inhibitor: Healing Reduction increased from -30% to -35%
Inhibitor: Debuff duration increased from 4s to 5s
Rusted Barrel: Cast range increased from 23m to 28m
Rusted Barrel: Bullet Resistance reduction increased from -5% to -6%
Bullet Resist Shredder: No longer grants +20% Melee Resistance
Bullet Resist Shredder: Now grants +7% Bullet Resistance
Cold Front: Damage reduced from 125 to 100
Quicksilver Reload: Bonus damage reduced from 60 to 55
Spirit Sap: Spirit Power Reduction increased from -18 to -24
Silence Wave: Spirit Power Reduction increased from -18 to -24
Silence Wave: Silence duration reduced from 3.75 to 3.25
Silence Wave: Width increased by 10%
Torment Pulse: Cooldown reduced from 1.5 to 1.4
Decay: Cooldown reduced from 36 to 32
Decay: Bleed Damage spirit scaling increased from 0.0038 to 0.0055
Magic Carpet: Spirit Power increased from +10 to +14
Magic Carpet: Speed increased from 6 to 7
Focus Lens: Now deals damage whenever the debuff is removed rather than only on expire
Escalating Exposure: Spirit Resistance reduced from 20% to 17%
Spirit Burn: Ability Range reduced from 10% to 8%
Spirit Burn: Proc damage reduced from 120 to 110
Hero Stats Changes
# | Hero | Win Rate | Win Rate Changekeyboard_arrow_down Estimated | Frequency | Pick Rate Change Estimated |
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