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Patch Notes 02-25-2025 Update

6 months ago|By Yoshi Valve Developer|Original|แปลไทย

Summary

[ Map Rework ]
- The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc.

[ Hero Content Improvements ]

Abrams
- Updated playable model with latest art, animation, and vfx content.
- New Siphon run locomotion.
- New stand and crouch idles.
- New book model.
- New run stop animations.
- New shop UI animations.
- New jump animation Set.
- New run locomotion.
- Added new zoomed run set.
- Added new stagger animation.
- Re-authored crouch locomotion to match faster speeds.
- Authored new stand and crouch turn set.
- Improved camera animations during Seismic Impact.
- Updated vo - remastering pass, no new content.
- Added ambient effects to book.
- Siphon Life buff effect revisions to unify theme better.
- Improved Abrams zipline animations.
- Fixed Shoulder Charge acting like it's modifying your movespeed on the hud active player stats.

Bebop
- Disjoints now break hook tracking.
- Uppercut now only locks out player movement until the top of the launch 'arc'.
- Bomb now favors applying to the Hook target for 0.25s after Hooking.
- Weapon changes to scale beam visual impact based on dps of weapon.
- Hyper Beam visual revision to starting point to hook up better to rest of beam.
- Hyper Beam now has updated ground effects.
- Sticky bomb and Uppercut effects revisions to help clarify damage areas.
- Uppercut T2 Perk revision to buff effects to make them more apparent when Bebop has extra gun damage.
- When Bebop hooks an NPC, only Bebop will hear the hook success sound to make it less confusing for teammates/opponents.
- Fixed casting errors that would sometimes happen with Sticky Bomb

Calico
- Gloom Bombs now has updated vfx.
- Leaping Slash now has updated vfx.
- Updated Neutral Soul Orbs location while controlling Ava.
- Return to Shadows now has updated vfx.
- Fix Return to Shadows not breaking boxes on its damage portions.
- Updated vo - largely remastering pass, but some new content including lines to match her updated kit.
- Added new Ava run and jump animations.
- New simulation on cat tail. New upwards and downwards animation.
- New Calico slide animation.

Dynamo
- Improve logic around traces for teleports specifically to address Quantum Entanglement teleporting players out of the map.
- Updated vo - largely remastering pass, but some new content.
- Revision to adjust tracer properties as fire rate increases, simplify impacts.
- Reload effects revisions.

Gray Talon
- Guided Owl accelerate has been updated from M1 to 'W' by default.
- Better visual feedback for Spirit Snare when triggered.
- Fixed Spirit power bonus from Guided Arrow always being visible in the active player stats.
- Fixed a bug that caused Grey Talon's Owl explosion sound to not be heard by the caster if they detonated it early with a keypress.
- Updated vo - largely remastering pass, but some new content.

Haze
- Sleep Dagger now has updated vfx.
- Adjusted hitboxes to added backpack.
- Updated to use the new weapon gun audio system.
- Fixed Haze getting stuck during Bullet Dance cast pose if she died during use.

Holliday
- Spirit Lasso now has a cast bar on the hud during wind-up.
- New in-air looping sound added to the first time she uses a bounce pad.
- Updated vo - some new content, including increased variety of Crackshot lines.

Infernus
- Flame Dash speed boost has been updated from M1 to 'W' by default.
- Flame Dash now shows the speed boost in the active stats area.
- Updated vo - remastering pass, no new content.
- Concussive Combustion: reduced chances of ground trace missing ground and improved perf.

Ivy
- Adjusted hitboxes to conform to model.

Kelvin
- Frozen Shelter updated to use triggers rather than cancel, to match behavior of other un-summons.
- Fixed aoe abilities going through Frozen Shelter.

Lady Geist
- Updated vo - largely remastering pass, some new content.
- Tracer revisions to lower visual noise when close to tracer.
- Life Drain is no longer cancellable.
- Life Drain no longer slows you down if it's not draining life from an enemy.
- Fixed Soul Exchange flashing on left of hud for <1s.
- Fixed casting errors that would sometimes happen with Soul Exchange

McGinnis
- Updated to use the new weapon gun audio system.
- Updated vo - largely remastering pass, but some new content.
- New tracer and muzzle flash effects.
- Rocket Barrage launch effects revisions.
- Rocket Barrage effect addition to connect projectiles in space to the hero better.

Mirage
- Updated with new custom animations.
- Coattail sim has been added.
- Fire Scarabs no longer causes Magic Carpet to be cancelled.
- Fire Scarabs now works with "No Cooldowns" set in Hero Testing.
- Fire Scarabs debuff and buff effects revisions.
- Tornado cast delay increased from 0.0s to 0.1s.
- Tornado now destroys breakable props.
- Adjusted Djinn's Mark consume activation sound so it's not too loud if used on many enemies at the same time.
- Added new spawn animation.
- Traveler now has a custom animation on his destination model.

Mo & Krill
- Fixed bonus health not showing from ultimate when hovering Mo & Krill on the scoreboard.
- Fixing Burrow acting like it was modifying movement speed (without casting it) in the active player stats.
- Fixed casting errors that would sometimes happen with Combo

Pocket
- Adjusted hitboxes to conform to model.
- Updated vo - remastering pass, no new content.

Seven
- Fixed sometimes being stuck in skeletal form forever.
- Static Charge effect revisions to make aoe act as a warning for the timing better by ramping up visibility towards the end.

Shiv
- Slice and Dice is no longer cancellable.
- Updated vo - remastering pass, no new content.
- Killing Blow debuff indicator effect revisions to remove arrow and add a brief debuff effect on the victim.

Sinclair
- Updated model with new wand weapon.
- Moved to a new animation set.
- Spectral Assistant now has updated vfx.
- Spectral Assistant's bullets updated to come out of the turret's muzzle position.
- Fixed Sinclair keeping some passive bonuses from stolen ultimates after they've been used.
- Fixed enemy Mo & Krill getting buffs from copied ult.
- Fixed issue if both Sinclair and enemy Mo & Krill are using their ultimates at the same time (when one ended, both would end).
- Added warning sound for Sinclair's rabbit hex when placed.
- Don't show stat changes for abilities that are stolen from using ultimate when previewing items in the shop.
- Fixed Spectral Assistant firing effects to not track with projectile.
- Increased volume of Vexing Bolt projectile loop and redirect.
- Vexing bolt redirect telegraph now displays on vertical geometry.

Vindicta
- Fixed getting stuck zoomed in if you tried to use Assassinate while getting stunned or silenced.
- Updated vo - largely remastering pass, but some new content.

Viscous
- Fixed a bug that allowed you to kill your teammates coming out of The Cube.
- New weapon firing effects and updated projectile.

Vyper
- Updated to use the new weapon gun audio system.
- Updated vo - lots of new content for everyone's favorite sleazebag criminal.
- Petrifying Bola explode and direct hit sounds updated to make it clearer when you get a direct hit.

Warden
- Updated Binding Word visual ring to be more apparent.

Yamato
- Adjusted volume of Power Slash hit confirm sound to give better feedback to the attacker.
- Crimson Slash: adjusted slash effects height to be better aligned to crosshair.
- Update model to show default Yamato body for all effects.

Hero Stats Changes

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