Patch Notes 05-27-2025 Update
Hero Stats Changes
# | Hero | Win Rate | Win Rate Changekeyboard_arrow_down Estimated | Frequency | Pick Rate Change Estimated |
---|---|---|---|---|---|
Other related
Changelogs
In this Patch Notes from the Official Deadlock forums.
[ Item ]
- Restorative Shot: Now only procs when the center pellet hits (in the case of shotguns, like how Mystic Shot works)
- Headshot Booster: Now requires the center pellet hit the head hitbox to count
- Fleetfoot: Cooldown increased from 10s to 16s
- Fleetfoot: Duration increased from 4s to 6s
- Fleetfoot: No longer grants +125 Bonus Health
- Fleetfoot: Now grants +10% Bullet Resistance
- Fleetfoot: While active, you gain +40% Slow Resistance
- Melee Charge: Fixed always giving 25% more damage against objectives
- Headhunter: Now requires the center pellet hit the head hitbox to count
- Headhunter: Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
- Headhunter: Bonus Headshot Damage reduced from 100 to 75
- Headhunter: Heal now scales with Boons rather than Spirit Power (0.1 per Boon)
- Cultist Sacrifice: Out of Combat Regen reduced from 4 to 2
- Cultist Sacrifice: Weapon Damage vs NPC reduced from 35% to 30%
- Cultist Sacrifice: Bullet Resist vs NPC reduced from 35% to 30%
- Cultist Sacrifice: Fire Rate reduced from 25% to 10%
- Cultist Sacrifice: Fire Rate now scales with Boons (1.25%)
- Cultist Sacrifice: Health Bonus reduced from 250 to 100
- Cultist Sacrifice: Health Bonus now scales with Boons (11)
- Blood Tribute: Fire Rate increased from 35% to 40%
- Express Shot: Fixed shotguns with express shot instantly applying buildups
- Crippling Headshot: No longer has a 3s cooldown
- Crippling Headshot: Debuff duration reduced from 10s to 8s
- Armor Piercing Rounds: Bullet Velocity increased from 30% to 35% (to match the component)
- Crushing Fists: Fixed always giving 25% more damage against objectives
- Healing Nova: Now a T3 item
- Healing Nova: Base heal increased from 260 to 325
- Healing Nova: Heal now scales with Boons rather than Spirit Power (7 per Boon)
- Healing Nova: Now grants +8 Spirit Power
- Healing Nova: Cooldown reduced from 70s to 60s
- Counterspell: Duration increased from 0.8s to 1s
- Spellbreaker: Fixed it affecting Lady Geist's Soul Exchange
- Siphon Bullets: Cooldown increased from 0.7s to 0.8s
- Siphon Bullets: Fixed various bugs with stat stealing and Capacitor/Debuff Remover
- Superior Cooldown: Cooldown Reduction reduced from 26% to 25%
- Tankbuster: Fixed various bugs when multiple abilities hit on the same frame
- Decay: Damage no longer procs item effects (like Affliction)
- Lightning Scroll: Fixed bugs when used with Refresher
- Boundless Spirit: Spirit % bonus increased from +10% to +13%
- Vortex Web: Adjusted cast arc to be more similar to other grenades
- Mercurial Magnum: Fixed an interaction bug with Split Shot