Deadlock

Overview Heroes

Discover the unique roles and strengths of each hero category. Find the perfect hero to match your playstyle and dominate the battlefield.
Last Updated: 10/2/2024
Abrams
Abrams
Charges into close combat Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his back-line teammates can lay out damage with impunity.
Siphon Life
Shoulder Charge
Infernal Resilience
Seismic Impact
Bebop
Bebop
Hooks an enemy for a knockout combo Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves problems.
Exploding Uppercut
Sticky Bomb
Hook
Hyper Beam
Dynamo
Dynamo
Locks down the enemy team Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.
Kinetic Pulse
Quantum Entanglement
Rejuvenating Aurora
Singularity
Grey Talon
Grey Talon
Delivers long range skill-shots A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.
Charged Shot
Rain of Arrows
Immobilizing Trap
Guided Owl
Haze
Haze
Sneaks in and sprays bullets When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
Sleep Dagger
Smoke Bomb
Fixation
Bullet Dance
Infernus
Infernus
Lights up enemies and watches them burn Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus's blazing speed, his enemies won't be able to escape the flames.
Catalyst
Flame Dash
Afterburn
Concussive Combustion
Ivy
Ivy
Sets up a power duo with a lucky ally Ivy has disruptive combat tricks that slow and stun enemies. She’s most effective when linking up with an ally, empowering her and her ally’s guns as well as sharing heals.
Kudzu Bomb
Watcher's Covenant
Stone Form
Air Drop
Kelvin
Kelvin
Freezes enemies in their tracks Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen.
Frost Grenade
Ice Path
Arctic Beam
Frozen Shelter
Lady Geist
Lady Geist
Sacrifices health then drains it back Expending health to achieve devastating effects is the source of Lady Geist’s power. When running low, she can drain the life out of her rivals.
Essence Bomb
Life Drain
Malice
Soul Exchange
Lash
Lash
Dives down to stomp his foes Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Ground Strike
Grapple
Flog
Death Slam
McGinnis
McGinnis
Controls the battle with combat turrets Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.
Mini Turret
Medicinal Specter
Spectral Wall
Heavy Barrage
Mirage
Mirage
Times his shots and catches fleeing targets Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
Tornado
Fire Scarabs
Djinn's Mark
Traveler
Mo & Krill
Mo & Krill
Burrows underneath his enemies By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.
Scorn
burrow
Sand Blast
Combo
Paradox
Paradox
Manipulates Space and Time Manipulating time lets Paradox outpace an enemy in one-on-one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
Pulse Grenade
Time Wall
Kinetic Carbine
Paradoxical Swap
Pocket
Pocket
Infiltrates and disrupts the backline With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.
Barrage
Flying Cloak
Enchanter's Satchel
Affliction
Seven
Seven
Electrocutes crowds of enemies Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.
Lightning Ball
Static Charge
Power Surge
Storm Cloud
Shiv
Shiv
Bleeds out enemies, then goes in for a kill Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Serrated Knives
Slice and Dice
Bloodletting
Killing Blow
Vindicta
Vindicta
Snipes the unsuspecting Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.
Stake
Flight
Crow Familiar
Assassinate
Viscous
Viscous
Rolls around deflecting bullets Viscous vexes his opponents through clever evasion strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.
Splatter
The Cube
Puddle Punch
Goo Ball
Warden
Warden
Weakens his enemies and chases them down Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.
Alchemical Flask
Willpower
Binding Word
Last Stand
Wraith
Wraith
Melts isolated targets Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency, then teleporting away before anyone can retaliate.
Card Trick
Project Mind
Full Auto
Telekinesis
Yamato
Yamato
Delivers charged attacks with finesse Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.
Power Slash
Flying Strike
Crimson Slash
Shadow Transformation