Patch Notes 10-02-2025 Update (#2)
Summary
This patch details several adjustments to Victor's abilities in Deadlock. The self-damage from Aura of Suffering has been reduced from 80% to 70%, and its radius has been slightly decreased from 8m to 7.7m. However, the MinDPS, MaxDPS, and spirit scaling for Aura of Suffering have been increased by approximately 5-6%. Additionally, the duration of Jumpstart has been extended from 4 seconds to 4.5 seconds. Finally, the radius of Shocking Reanimation has been expanded from 12m to 13m.
Aura of Suffering Adjustments
Jumpstart Duration Increase
Shocking Reanimation Radius Increase
Summary
This patch details several adjustments to the character Victor, including a reduction in his Pain Battery T3 heal and an increase in his Jumpstart cooldown. Additionally, Victor's Aura of Suffering self-damage has been modified, with its reduction now capped and the overall percentage lowered. A bug related to Wall Jumps has also been fixed, ensuring stamina refunds are correctly applied even when mantling or using ziplines within the refund window.
Victor Adjustments
Bug Fixes
Summary
This patch introduces significant balance adjustments across various heroes and items in Deadlock. Weapon Investment bonuses have been increased, and crowd control (CC) application has been rebalanced to account for diminishing returns. Matchmaking now considers roster balance beyond just frontliners. Several hero abilities and stats have been tweaked, including damage, scaling, cooldowns, and utility. Item effects have also been adjusted, with some receiving buffs and others nerfs to ensure a more balanced gameplay experience. Input buffering has been enabled for smoother action execution.