This patch addresses several balance adjustments and bug fixes for Apollo. The Slowing Hex ability has been fixed to correctly prevent Disengaging Sigil. Riposte On Pummel Hit has been rebalanced, shifting its resistance reduction from bullet to melee. Flawless Advance has seen significant reductions in its hit radius, base and max hold damage, perfect damage, and spirit scaling across various tiers. Additionally, Itani Lo Sahn's cooldown behavior, hit detection, base damage, and spirit scaling have been adjusted.
This patch introduces several balance adjustments primarily affecting Apollo and Celeste. Apollo's bullet damage growth has been increased, and a new effect has been added to their T2 Flawless Advance to enhance bullet resistance during specific actions. Celeste sees a reduction in air acceleration and a rescaling of bullet damage. Additionally, some of Celeste's abilities have had their effects or properties altered, including a swap of T1 and T2 effects for Light Eater, a reduction in Radiant Daggers base damage and an increase in its cooldown, and modifications to Shining Wonder's bounce speed and air glide behavior.
This patch introduces significant balance adjustments to various characters, including Celeste, Graves, Rem, Silver, and Venator, with changes to damage, health, ability scaling, and cooldowns. Troopers now gain lane-specific buffs upon shrine death, and shrine HP has been reduced. The Street Brawl mode sees global time slow at round end and improved spawn area movement. Several bug fixes are also included, such as improved zipline attach speed and corrected ability interactions for Quick Silver and Mercurial Magnum.
This patch introduces several balance changes across multiple characters in Deadlock. Bebop's healing and Sticky Bomb effectiveness have been reduced, while Graves receives adjustments to her weapon, movement speed, and Jar of Dead ability. Silver sees improvements to base stats and magazine size, alongside significant reworks to Slam Fire and Lycan Curse, including cooldown adjustments and damage modifications. Other changes include tweaks to Dispel Magic, Fury Trance, Mystic Reverb, Bullet Resilience, Spirit Resilience, and Street Brawl, affecting healing, rerolls, and ability durations.
This patch focuses on rebalancing several characters and their abilities. Graves' Jar of Dead sees a significant damage reduction and faster deadhead despawn, while Borrowed Decree's T3 now scales with current HP. Bebop's Sticky Bomb has reduced spirit scaling but improved T3 duration and fire rate. Shiv's health growth and Serrated Knives damage are slightly nerfed. Rem receives cooldown reductions for Pillow Toss and Naptime, alongside buffs to Tag Along's effectiveness and Lil Helpers' movement speed.
This patch introduces hero banning in Standard Mode and Street Brawl, along with adjustments to party roster requirements. Fire Rate increases and reductions are globally reduced, and bullet hit resistance reduction debuffs are reworked. Numerous item stats and effects have been tweaked, including changes to damage, cooldowns, and scaling. Several heroes have undergone balance adjustments, with specific changes for Street Brawl mode, including custom balancing for heroes and items.